AA:Proving Grounds release 8/29/13

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AA:Proving Grounds release 8/29/13

Postby =XE=CyStriker » Thu Aug 15, 2013 6:00 pm

a new release for AA at end of month.  

two combat types:  Battledrill Exercises BDX   6 vs 6.   Forward Line Operations (FLO)  12 vs 12.  larger maps.

Hopefully the lag issue has been resolved.  

I always through AA:2 was the best at close quarter battle CQB type combat.    Much more organized than any other game.

Over at bluesnews.com

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Re: AA:Proving Grounds release 8/29/13

Postby =XE=Bounty » Mon Aug 19, 2013 7:43 pm

heck didn't know aa was even still around
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Re: AA:Proving Grounds release 8/29/13

Postby GUNNZZY » Tue Sep 03, 2013 1:25 am

Been playing it on open beta...a lot better game,seems the hit box is fixed,and maps are really nice,hospital got a really nice face lift.check it out fellas.
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Re: AA:Proving Grounds release 8/29/13

Postby =XE=TRIGGER » Tue Sep 03, 2013 2:04 am

right on... gonna have to check it out tonight. gotta get my comms setup first. got me new headset. lets see if it works. woohoo /O
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Re: AA:Proving Grounds release 8/29/13

Postby =XE=TRIGGER » Wed Sep 18, 2013 9:23 pm

downloaded it, have been playing it. for an Open Beta, it runs pretty damn smooth. for all the team members who were dissapointed with the play of AA3, i would suggest downloading it, and giving it a shot. you cant go wrong, i mean its still FREE... look for me on the battlefield. =XE=TRIGGER in deeeee hizzzzeeeeeee.. heeheh /O
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